Apparently-To: john.smith@gravis.com


GUS Musician's Digest       Mon, 28 Mar 94 16:00 PST     Volume 5: Issue  45  

Today's Topics:
                        ANALOG SYNTH EMULATION
                          A new choir patch
                           MOD Disassembler
                        PATCH SUSTAIN LENGTHS

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

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Date: Sun, 27 Mar 94 14:47:12
From: danny.black@chrysalis.org
Subject: ANALOG SYNTH EMULATION

Is there a program for the GUS that works like the old analog synthisizers with
the ability to mix different basic waveforms to create your own unique sounds.
If there is, does it have the ability to save the new sound to a .pat file?

Danny

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Date: Mon, 28 Mar 1994 01:17:16 -0800 (PST)
From: jtcapps@netcom.com (John T. Capps)
Subject: A new choir patch

Francis Li <fli@nermal.santarosa.edu> wrote:

>I know someone out there must be taking patches from other synths on
>making them for the GUS.  I have a question, is someone out there holding
>onto any CHOIR patches?  The Choir Aah patch is pretty bad, you can really
>hear the difference in 7th GUest when compared to the Roland SCC-1
>recordings on the second disk.  Otherwise, its pretty good.  But many
>games use the choir patch, and it just doesn't sound that good...

I have a choir patch which may work for you.  I say "may" because I like 
to compose choral music, so I made it fairly large for nicer quality.  It 
is 369K, which could make it too large to cache with a game like 7th 
Guest.  On the other hand, one of the samples (the really low "bass" one) 
can be deleted without affecting it too much. (Just use Patchmaker and 
extend down the next highest sample)  That will make it 245K.  Plus if you 
fool around with the loop on the sample just mentioned, you should be 
able to cut 30-50 more K off it (I haven't optimized the looping).  
Needless to say, I hope you have 1 Meg on your GUS :-). 
	Anyway, I haven't been able to get into epas, so I'll put the 
choir patch in my FTP directory--ftp.netcom.com in pub/jtcapps.  The 
filename will be newchoir.zip.  
	One note:  In my opinion, this choir patch is better than the GUS's 
original, but it has flaws.  The split points are obvious, and the 
samples that I used could be better.  It sounds best in multipart choral 
pieces, which is what I use it for (It's excellent for 16th century 
polyphonic/Gregorian Chant type stuff).  But fool with it, add to it, and 
make it better (Then send me the result :-)  ).
	Also check out Phat's gusvox.  I even used one of his samples to 
fill out the "high end" of my patch (Thanks Phat).

John

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Date: Mon, 28 Mar 1994 17:00 -0500
From: WADLEIGH@PROCESS.COM
Subject: MOD Disassembler

There's a MOD file disassembler now posted on EPAS for
those who want to take a MOD apart into its pieces.  The
name is moddis00.zip and it was written by David Lai,
who asked me to post the announcement here.  He included 
sources.

Hal

------------------------------

Date: Sun, 27 Mar 94 17:12:26
From: danny.black@chrysalis.org
Subject: PATCH SUSTAIN LENGTHS

Why is the sustain of some patches affected by which note is played and other
patches are not?
When playing the Acoustic Piano patch, the lowest and highest notes both
last the same amount of time but on other patches like Orchestra Hit,
the time the note stays on depends on which note you play (the lower notes
last longer than the higher notes).

Danny

------------------------------

End of GUS Musician's Digest V5 #45
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