Ritual Organizing is proud to present:

                                   Ritual'97

                           Israel's 5th Demo Party

                                    Info



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-----------------------------Ritual'97 Info----------------------------------

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 . '  T._" "p              I  Introduction                        q" "_.T  ` .
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  ..   _.~                II The Competitions                      ~._   ..
  ~ .' p"                     The Demo Machine                        "q `. ~
   `d                        The Voting                                 b'
     Tp,_                     The Prizes                              _,qP
    _"~"                    Entry Registration Procedures          "~"_
   . ,z"  ,                  The Competitions Rules               ,  "z, .
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This summer, a 5th demo party is going to be held - Ritual. It
will be held in Kfar Saba (specific date & place will be given at
the Ritual Invitation Intro, which is going to be released as soon
as SYNC will finish it). The planned schedule is 2 days and 2 nights, as in
mov'96. The current planned date is at the end of July.

This demo party is going to be bigger and more professional. Much
more activities, new competitions and way bigger prizes.
A new organization method is used, in order to avoid the problems
we've seen in some of the past Israeli demo parties. We hope, that
with our organization, and with your help, we'll make it Israel's
best demo party so far, together.

                                                        T3a 
                                                      May 1997



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We've separated the competitions into 4 different sections. Every
section has its moderator, who is in charge on it, and you should
contact him for any question or problem, and not the main organizer or any
other staff member.


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 . '  T._" "p   Coding Compo's - moderator: Kombat / Immortals    q" "_.T  ` .
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  ..   _.~                     - 4k Intro                         ~._   ..
 ~ .' p"                        - 64k Intro                          "q `. ~
   `d                          - Demo                                  b'
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    _"~"      Music Compo's - moderator: Dark Spirit /TTOM         "~"_
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      _ `,                     - Multi Channel Music               ,' _
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    `.  ' Graphics Compo's - moderator: Night Daemon / Fuel, Cybrog `  .'
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    ._ .  ." Ansi and Ascii  Compo's -moderator: oatbran / Fuel  ".  . _.
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       `  .'                   - Ascii (pics)                    `.  '
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  In addition to these rules there will be a funny compo, featuring mass
  computer equipment destruction and more fun stuff. 3 fast-surprise
  competitions will be held too, and will be announced at the night of the
  first day.

------------------------------------------------------------------------------


   The Demo Machine

All the competitions will be held using the following machine:

-Processor: Intel P133.
-Memory: 16Mb dram.
-Graphics: 2Mb PCI card with S3. (VBE20 will be enabled by UNIVBE or by
 hardware).
-Sound: A sound blaster AWE 32Bit with 2Mb of dram and a Gravis Ultrasound
 Max 32Bit with 1Mb dram.
-Configuration:
 Ms Dos 7 with the following boot options:
 1) DOS=HIGH
    DEVICE=HIMEM.SYS

 2) DOS=HIGH,UMB
    DEVICE=HIMEM.SYS
    DEVICE=EMM386.EXE NOEMS
You will be asked for your preffered configuration at the entry form.
DOS4GW.EXE will be available 


   The Voting

Every scener who has a tag and has been recorded into the system will be able
to vote. The voting will be on voting terminals, secured by a personal
password. Rank papers to fill while the competitions will be available,
and we will turn the light on after each entry so you'll be able to write.
These are not a must, but they are very helpful for remembering the numbers
of your selected entries.

The voters' votings will count for 80%, and the jury's will be 20% .
The jury makes sure the best entries will win, not automatically those with the 
the more popular creators. 
The jury will consist of the relevant competition organizer and known sceners.

   Prizes

Cash prizes plus misc. hardware / software prizes from the sponsers will be
given to the 1st place winners and in some competitions to the 2nd place
winners too. We cant give you more details now, but you can be sure that
the size of the prizes will be way beyond what you've seen in Israel so far.

The hardware / software prizes will be given at the ending gathering at the
end of the event. missed it  - missed the prizes. (or you'll need avery 
good excuse..). Cash, as always, might be delayed but we'll try to finish
everything up as quickly as possible.


  Entry Registering Procedure

 The entries should be transferred to the reception desk until the deadline,
 as stated at the schedule. We will be strict, so make sure you plan your
 time well. You better give the entry before the deadline, so if there will
 be a problem you will still have time to fix it. All the entries will be
 checked by the competition organizer and the jury, *before* the competitions
 to avoid problems and delay with the competitions themselves.

 An entry must be on a 3.5" standard floppy disk(s), each disk labeled
 with the name of the competition, nick of the author and title of the entry.
 The floppys will not be returned.

 At the animation competition we will accept entries given via a HDD,
 direct link or a net connection if a party net will be available
 (we hope so). On the Wild Competition, entries will be given via video
 cassettes of course. The cassettes must be VHS type and follow the European
 video standards. As with the floppys, the cassettes won't be returned.

 The name of the files have to comply with the ISO-9660 standard. No high
 ascii, no Win95 long names etc.

 Any entry contains on its disks the competition, filled completely.
 The forms will be available in the invitation package. An entry without
 a form will be disqualified.

 The moderators hold the right to disqualify any entry if it does not match
 the competition rules, or just looks ripped. We will be checking any entry for
 rips, especially at the code competitions and the graphics compos.

 On solo competitions - 4k Intro, Multichannel, 4 channels, 2d graphics, 3d
 graphics, ansi, ascii pic and ascii font, the creator must be present.
 On group competitions, only one representer of the group must be present.

 If you have a really good excuse (like army) why you can't come and you still
 want to compete - call to the relevant moderator, and we will enter your
 entry to the competition. Note that still if you won't come you won't be able
 to get any prize (including cash), even if you have won the 1st place.
 

  The Competitions Rules

 A competition with less than 4 entries will be canceled. The entries will be
 shown but there will be no voting. Note that at the more problematic
 competitions (4k Intro, 64k Intro), we'll probably be less strict.

Code competitions: moderator - Kombat / Immortals.

DEMO

- Maximum size in executable form is 4MB (4194304 bytes)       
- Maximum showing time is 12 minutes, the demo itself
  can be longer
- Maximum base memory requirement is 580 kb
- 100% VGA register level compatible graphics
  modes and SVGA modes 640x480 with 256, 64k
  and 16.7m colors are accepted
- The demo must support Gravis Ultrasound (1024kb),
  Some SB (PRO/16/Whatever), and no sound (all of them!),
- A sound setup screen may come up ONLY if a GUS
  or a SB were not detected. (Assembly'96 Rule)
- A setup screen for graphical modes is allowed
- Pure animation files and/or executables only including
  an animation and an animation player will not be accepted.

INTRO

- Maximum size in executable form is 64kb (65536 bytes)
- Maximum showing time is 6 minutes, the intro itself
  can be longer
- Maximum base memory requirement is 580 kb
- 100% VGA register level compatible graphics
  modes and SVGA modes 640x480 with 256, 64k
  and 16.7m colors are accepted
- If sound is included, a support for Sound Blaster 
  or Gravis is required, a 'no sound' option is required 2
- Pure animation files and/or executables only including
  an animation and an animation player will not be accepted.

4KB-INTRO 

- Maximum size in executable form is 4096 bytes
- Maximum running length is 4 minutes, the intro
  cannot be longer
- Maximum base memory requirement is 580 kb
- music and/or sound effects are allowed. Please
  note the pc-speaker sounds won't be heard.
- Only 100% VGA register level compatible
  graphics modes are accepted (no SVGA/VESA)
- One entry by one competitor.



Music Competitions - Moderator: Dark Spirit / The Temple Of Music

  The entries will be played using the latest version of Impulse Tracker.
  The IT driver will be the ITGUSLO.DRV.
  This driver is being used in order to maintain several things:
  1. Avoid using the Channel-reinitilazation feature.
  2. Create the same mixing rate during song play.
  3. Create the same quality given for many-channels modules, and
     few-channels modules.
  Note that it is possible that we will use a different DRV file on the 4ch.

MULTI CHANNEL

As in past Israeli competitions, we will divide the entries into 3 different
houses. From each house two selected houses will continue to the finals.

- Only S3Ms, XMs and IT files will be excepted!
  Please do not compose your music with Exotic formats, such as LIQ, 
  MDL and else. As good trackers you better move to more powerful 
  and common formats, instead of writing music that not everybody 
  can hear. Note that according to the statistics, those kind 
  of formats never reach high places. 
- Largest size of file is 1024Kb. Note that If the 16bit samples you
  have used will create a "not enough sound card RAM" error, We will reduce
  them all to 8Bit. Don't worry, as far as I know, there is almost no
  quality loss.
- Maximum running length is 3.5 minutes (The entire module can be longer).
  Longer files will be stopped with a FADE-OUT, not with a brutal CUT.
  On the finals, There will be given more time for playing, if needed, 
  or if the module is only few seconds longer than the limit.
- The author name must not appear. An entry with the author name will be
  disqualified at once.
  The author's name CAN NOT appear ANYWHERE - not even the samples. period.
  
- Up to 32 Real channels, No limitation on the Virtual Channels number.
  Note that because we will use a GUS, You will never get more than 32
  channels played, Real, or Virtual.
- One entry by one competitor.


FOUR CHANNEL

- Only MOD, STM, MTM, S3M, XM and IT(!) is allowed.
- Largest size of file is 800Kb. Note that If the 16bit samples you
  have used will create a "not enough sound card RAM" error, We will reduce
  them all to 8Bit. Don't worry, as far as I know, there is almost no
  quality loss.
- Maximum running length is 3.5 minutes. 
  The entire module can be longer.
  Longer files will be stopped with a FADE-OUT, not with a brutal CUT.
- The author name must not appear. An entry with the author name will be
  disqualified without a mercy. The only place it can is in the samples /
  instruments list, where it cannot be seen while an IT play, or at the
  F9 screen.
- No virtual channels are allowed in the IT format. Any different NNA than
  'Note-Cut' will disqualify the entry.
- No recorded full-time-music samples are allowed, except for drum bits.
- Largest size of file is 800Kb.
  Note that If the 16bit samples you have used will create a 
  "not enough sound card RAM" error, We will reduce them all to 8Bit.
  Don't worry, as far as I know, there is almost NO QUALITY LOSS!
- One entry by one competitor. 

Graphics Competitions - Moderator: Night Daemon / Fuel, Cybrog

GRAPHICS (2D)
                                         
- Allowed Formats are : GIF,LBM,PCX,BMP,TIF,JPG,TGA.
- Maximum Resolution : 640x480
- Maximum colors in palette : 16.7 Million
- Maximum colors in picture : 16.7 Million (True Color).
- PhotoShop editing allowed.
- No ripped/scanned pictures. Only 100% self made material.
  checking control will be set this time.
- No 3D allowed.
- You should give the organizers one signed version for the release
  and one unsigned for the compo. Without the unsigned ver you wont be able to
  compete.
- One entry for each competitor. 
- Not as an EXE!

GRAPHICS (3D)

- Allowed Formats : GIF,BMP,TIF,TGA,JPG .
- Maximum Resolution 640x480
- Maximum colors in palette : 16.7 Million
- Top image quality : 24 Bit (True Color).
- No ripped/scanned pictures. checking controls will be set this time.
- No ripped / unoriginal meshes usage allowed. No photoed background allowed.
- You should give the organizers one signed version for the release
  and one unsigned for the compo. Without the unsigned you wont be able to
  compete.
- One entry by one competitor. 
- Not as an EXE!

ANIMATION  

- Allowed Formats : AVI and FLIC (FLC,FLI).
- Maximum Resolution 640X480.
- 12.5 Frames per second.
- maximum display time - 5 minutes.
- both 3D and 2D art allowed.
- No unoriginal meshes allowed.
- Signature/group name not allowed on any frame...
  One animation for each animator.
(Note - this is not a modeling compo , I know that..but an animation
is highly affected by the complexity of the models in it.
The deal here is not who gets the best models and animates them well ,
you have to make everything yourself . tough , but that's the way it is) .

Ansi Ascii Competitions - Moderator: oatbRAn / Fuel

ANSI

- The ansi will be no more than 500 lines.
- There will be no signature of the artist on the ansi, anywhere.
- The ansi will be viwed in Acidview 4.1, once, downward in normal mode,
  and once downward in VGA if the artist requests so.
- One entry by one competitor.

ASCII FONT 

- The ascii will be no more than 100 lines.
- There will be no signature of the artist on the ascii.
- The ascii must include NO color codes.
- There mustn't be pictures in the font (small pictures are fine, but
  don't overdo it - you want to do pics, go to the ascii pic compo. we
  don't want to disqualify you for it.
- The ascii will be viewed in Acidview 4.1, once, downward in normal mode,
  and once downward in 80x50 mode if the artist requests so.
- There will be no signature of the artist on the ascii.
- One entry by one competitor.

ASCII PIC
- The ascii will be no more than 500 lines.
- There will be no signature of the artist on the ascii.
- The ascii must include NO color codes.
- There must be no fonts in the ascii. you want fonts, put them in the
  font compo.
- The ascii will be viewed in Acidview 4.1, once, downward in normal mode,
  and once downward in 80x50 mode if the artist requests so.
- One entry by one competitor.




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   Party Features

Note : We will try to serve the sceners and bring European class party
features, but nothing is certain yet.

- Hardware, software and food selling points outside the party place.
- CD writer service
- Scanner service
- Elite D-J service by HyperViper & Blutz.
- Party Network - file transfers and net-games.
- WC
- Security service
- Public phones

   Future updates

We hope to open a page for the party on the web soon , stay tuned for that.

   Contact

 T3a / Fissure a.k.a. Tal Golan - Main Organizer
 Voice: 09-7675358 | Email: t3a@netvision.net.il | IRC: #972 - T3a
 
 Kombat / Immortals  - Coding competitions organizer.
 Voice: 09-7742244 | Email: none. | IRC: Funet (irc.stealth.org-#coders)

 On efnet - #972 .

 Dark Spirit / TTOM a.k.a. Oded Raz - Music competitions organizer.
 Voice: 04-9585224 | Email: none. | IRC: -

 Night Daemon / Fuel, Cyrborg a.k.a. Dedi Levi - Graphics competitions organizer
 Voice: 09-8334038 | Email: ndeamon@main.aquanet.co.il | IRC: #972 #Fuel
 #3dstudio #ice - Night-D

 Oatbran / Fuel a.k.a. Shahar - Ansi / Ascii competitions organiser
 Modem: 04-8245720 | Email: Oatbran@lqd.org | IRC: #972 , #graffity -oatbran.
 
 Krembo / Emerge aka Nir Chervoni - Video-Audio
 Voice: 03-9620035 | Email: none | IRC: - 

 Soul Trader aka Niv Feig
 Voice: 03-9623988 | Email: none | IRC: -

 GBeast
 Voice: 09-7452454 | Email: none | IRC: -

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